Professor Throw
Professor Throw is a fast-paced top-down action prototype created in Unity, heavily inspired by the frantic combat and tactical decision-making of Hotline Miami. The game experiments with a unique bullet bounce mechanic, allowing projectiles to ricochet off walls and objects. This system encourages players to approach encounters creatively, using the environment to line up shots and eliminate enemies in unconventional ways.
Currently, Professor Throw is in a very early prototype stage, with the focus on developing and refining its core mechanics rather than visuals or polish. The project demonstrates rapid prototyping skills, gameplay innovation, and an emphasis on mechanical creativity over aesthetics.
| Status | Prototype |
| Platforms | HTML5 |
| Author | PABLODISCOBAr |
| Genre | Action |
| Made with | Unity |
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